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/ The 3D Gamemaker / The 3D Gamemaker.iso / data1.cab / FastObjects / Objects / 06Jungle / 2Player / Blue_Bird / model.dat < prev    next >
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Text File  |  2003-02-03  |  830 b   |  32 lines

  1. ; Birdie Settings
  2. playercollisiontype=3
  3. playerraised#=0.0
  4. playerspeed#=20
  5. playertype=4
  6. playerlegs(0)=6
  7. playerlegs(1)=12
  8. playerlegs(2)=13
  9. playerlegs(3)=14
  10. playerlegs(4)=15
  11. playerlegs(5)=16
  12. playerlegs(6)=17
  13. playerwings(0)=6
  14. playerwings(1)=9
  15. playerwings(2)=10
  16. playerwings(3)=11
  17. playerwings(4)=18
  18. playerwings(5)=19
  19. playerwings(6)=20
  20. playerheads(0)=0
  21. playeranimates=0
  22. playerrollanims=0
  23. playerheighttopelvis#=40
  24. ; General Sounds
  25. playersndappear$="Sounds\Default\Appear\Plane.wav"
  26. playersnddisappear$="Sounds\Default\Disappear\Squalk.wav"
  27. playersndshoot$="Sounds\Default\Shooting\SmallLaser.wav"
  28. playersndjump$="Sounds\Default\Jumping\Plane.wav"
  29. playersndland$="Sounds\Default\Landing\Plane.wav"
  30. playersndengine$="Sounds\Default\Engine\Underwater.wav"
  31. playersndcollision$="Sounds\Default\Impact\Human.wav"
  32.